Want to know how video game soundtracks are made? I grew up listening to the OSTs of Sonic the Hedgehog and Ratchet & Clank. Composers like Hideki Naganuma, Tomoya Ohtani and David Bergeaud use a technique called "sampling" to build some of gaming's most memorable songs. I have adopted the same approach, and in this devlog we will delve into one of the songs I made for Project Feline and break it down layer-by-layer in Logic Pro.
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