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Why Do Games "Feel" Good? | Project Feline Devlog #29

  • Writer: Raymond Cripps
    Raymond Cripps
  • Oct 30, 2020
  • 1 min read


In this devlog we will be exploring how I used "game feel", an illusive art that marries input and aesthetics at a core level, to "juice up" my upcoming anime-style parkour game, Project Feline!

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Copyright © 2018-2025 Raymond Cripps. All rights reserved. Project Feline™ is a trademark of Raymond Cripps.

Project Feline is in development. Content presented subject to change.

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