Having set of mechanics is a great start to making a game, but it takes more than that to keep players engaged. In this devlog we look at various ways we can make more thoughtful design decisions for our game design.
top of page
bottom of page
Having set of mechanics is a great start to making a game, but it takes more than that to keep players engaged. In this devlog we look at various ways we can make more thoughtful design decisions for our game design.
Comments