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Designing Games, Not Sandboxes | Project Feline Devlog #8



Having set of mechanics is a great start to making a game, but it takes more than that to keep players engaged. In this devlog we look at various ways we can make more thoughtful design decisions for our game design.

 

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Copyright © 2018-2025 Raymond Cripps. All rights reserved. Project Feline™ is a trademark of Raymond Cripps.

Project Feline is in development. Content presented subject to change.

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