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Recreating Titanfall's Movement for My Indie Game | Project Feline Devlog #32

So I tried building a momentum-based movement system like in Titanfall 2 and Apex Legends. This is how it went down...

In this devlog we will be going through the many mechanical additions made to Project Feline's core gameplay, including ledge-grabbing, vaulting, climbing, momentum-based movement, melee combat and more.

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