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Recreating Titanfall's Movement for My Indie Game | Project Feline Devlog #32

  • Writer: Raymond Cripps
    Raymond Cripps
  • Nov 5, 2021
  • 1 min read


So I tried building a momentum-based movement system like in Titanfall 2 and Apex Legends. This is how it went down...


In this devlog we will be going through the many mechanical additions made to Project Feline's core gameplay, including ledge-grabbing, vaulting, climbing, momentum-based movement, melee combat and more.

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Copyright © 2018-2025 Raymond Cripps. All rights reserved. Project Feline™ is a trademark of Raymond Cripps.

Project Feline is in development. Content presented subject to change.

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