Adding a Grind Mechanic to My Indie Game | Project Feline Devlog #21
- Raymond Cripps

- Feb 25, 2020
- 1 min read
In this devlog we will be looking into the new grind mechanic; new maps; and improvements made to the Project Feline prototype with feedback from the community. We will be exploring how I decided on which mechanics to develop for the prototype by focusing on the gameplay experience, and how I constructed new maps using a new technique.



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